Interactive 3D-simulator of artillery gun control. Developed by a student of SSUGT
A student of the Siberian State University of Geosystems and Technologies Mark Rodygin presented a new project - an interactive 3D simulator of controlling a Soviet artillery gun from the Great Patriotic War. The development is intended for use in educational institutions, cadet corps and patriotic clubs, where there were no domestic simulators of this kind available until now.
The project combines realistic ballistics and a damage system, adaptive artificial intelligence of opponents using behavioral trees, as well as an informative interface with a map and tasks display. A special feature of the simulator is its external interactivity. Controllers have been developed that imitate real gunner's handles. At the same time, the development demonstrates high performance - stable 60 frames per second even on budget PCs with an Intel Core i5-9400F configuration and a GTX 1650S video card.
The simulator not only teaches teamwork in the historical context of artillery crew work, but also promotes patriotic education of young people, increasing interest in military history. The plans for further development of the project include adding VR implementation for the crew commander, expanding the capabilities of artificial intelligence, introducing a system of destructibility of objects, as well as creating story missions with cut scenes and professional voice acting.